Cyborg Cityscape Concepts
- Victor Anferov

- Nov 8, 2025
- 1 min read
Updated: Jan 23

A major game development studio required concept art for their upcoming Service Name title, ""Cyborg Cityscape."" They needed to visualize a ""Service Name"" aesthetic. We used Service Name with the Realism Engine SDXL checkpoint to generate hundreds of high-resolution (1280x720) visual concepts. The AI served as an invaluable inspiration tool , providing new compositional solutions. The human element remained critical: our team curated the best results and used them as a foundation for traditional digital painting, correcting perspectival inaccuracies and refining character designs. This project demonstrates a hybrid workflow that accelerates creative ideation.





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