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Game Asset Pipeline (Scenario)

  • Writer: Victor Anferov
    Victor Anferov
  • Nov 9
  • 1 min read
Game Asset Pipeline (Scenario)

This project involved creating a full asset generation pipeline for an indie game studio. We used Scenario to train a custom AI model on the studio's unique art style. Once the model was trained, the studio could generate thousands of consistent game assets (sprites, 3D models, textures) in minutes. This automated the most time-consuming part of game development, allowing the small team to create a massive, visually rich world that would normally require a team of 100+ artists.

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